Feb 5, 2008
links for 2008-02-05
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Over the past few years (we’re talking less than 5), we’ve seen user interfaces across the digital world morph from a static experience into highly dynamic interactive experiences. Web sites like Facebook and MySpace have proven that interactivity and
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The internet is a copy machine. At its most foundational level, it copies every action, every character, every thought we make while we ride upon it.
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Users now do basic operations with confidence and perform with skill on sites they use often. But when users try new sites, well-known usability problems still cause failures
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A search engine on an organization’s website or intranet is often built to support an overly narrow model of user behavior
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Before the Internet became a tool for the masses, “content” or “contents” were simply vague terms for printed copy in a book or a magazine, or the food products inside a can of soup. The popular meaning usually referred to something that was being
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“Is there such a thing as sustainable experience design?”
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Graphic Design at the end of the millenium
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briefly outline the 10 steps. Any project that uses personas does not necessarily need to follow all 10 steps as long as the responsible party knows the consequences of skipping a step.
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a hillarious talk by Dan Saffer I gave last fall at the Institute of Design’s 2007 Design Research conference is now available as a video!
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As good design further penetrates the Web, once highly-regarded conventions fall into disfavor and are replaced by more effective ones. Yet some flawed conventions persist. In fact, they persist on some pretty high-profile websites; to their detriment.









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